Cinema 4D R11.5

Easy-to-undestand video tutorials

01 Introduction 0101 Why Choose VTC's C4D R11.5 Course? 02 C4D Work Environment 0201 Tool Classifications 0202 Window Customization 0203 Drag and Drop Functionality 0204 Shading / Material Application 0205 Coordinates Terms 0206 Content Management 03 Navigating the Interface 0301 Managers and Menus 0302 Document Settings 0303 Notable Settings 0304 Contextual Menus 0305 Important Keyboard Shortcuts 04 Hard Edge Modeling Projects 0401 Primitive Modeling and Attributes Manager 0402 Wash Basin - Primitives 0403 Wash Basin - Booleans 0404 Wash Basin - Grouping and Duplicating Objects 0405 Wash Basin - Primitive Conversion and n-gons 0406 Wash Basin - Structure and Function Categories 0407 Wash Basin - Melt Knife Connect Bevel Extrude pt. 1 0408 Wash Basin - Melt Kn...

Plus d'infos...
Durée 11
Avec : Mark Bremmer
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FORMATION TÉLÉCHARGÉABLE
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VISIONNAGE ILLIMITÉ
Formation téléchargeable
DISPONIBLE SUR USB

Nos clients ont également vu :

  • Hard Edge Modeling Projects

    • (01:10) Primitive Modeling and Attributes Manager
    • (06:46) Wash Basin - Primitives
    • (04:24) Wash Basin - Booleans
    • (05:25) Wash Basin - Grouping and Duplicating Objects
    • (06:43) Wash Basin - Primitive Conversion and n-gons
    • (03:59) Wash Basin - Structure and Function Categories
    • (06:17) Wash Basin - Melt Knife Connect Bevel Extrude pt. 1
    • (05:40) Wash Basin - Melt Knife Connect Bevel Extrude pt. 2
    • (03:42) Wash Basin - Phong Shading and Auto Switch
  • NURBS Modeling Projects

    • (02:08) NURBS Introduction
    • (06:01) NURBS Essentials and HN Weighting
    • (06:15) Plane Canopy - HN Box Modeling
    • (02:07) Plane Canopy - Axis Orientation and Reposition
    • (05:30) Plane Canopy - Knife
    • (06:20) Plane Canopy - Hide Axis Spline Lines
    • (06:24) Plane Canopy - Splines from Vertexes
    • (05:47) Plane Canopy - Duplication on Splines
    • (06:10) Plane Canopy - Preserve Groups Extrude
    • (05:44) Plane Canopy - Subdivision and Dissolving
    • (05:30) Plane Canopy - Split vs. Disconnect
    • (05:45) Plane Canopy - Polygon Set Selections
    • (04:52) Plane Canopy - Path Selections
    • (05:26) Rail Splines
    • (02:32) Bridge
    • (06:43) Stitch and Sew pt. 1
    • (01:38) Stitch and Sew pt. 2
    • (05:17) Submarine - Path Projection
    • (04:00) Car Hood - Loft Nurbs
    • (06:36) Specialty Spline Paths
    • (06:14) Snapping and Transfer pt. 1
    • (03:30) Snapping and Transfer pt. 2
  • Deformers

    • (00:59) Deformers Introduction
    • (06:22) Deformers pt. 1
    • (02:00) Deformers pt. 2
  • Organic Modeling

    • (01:04) Organic Modeling Introduction
    • (06:19) Tree Stump - Magnet
    • (05:22) Tree Stump - Brush Tool
  • Understanding Tags and Layers

    • (01:19) Tags and Layers Introduction
    • (06:29) Using Layers to Manage Scene Elements
    • (06:07) Tags - Compositing pt. 1
    • (03:36) Tags - Compositing pt. 2
    • (05:56) Other Useful Tags
  • Lighting

    • (00:58) Lighting Introduction
    • (06:38) Light Effects pt. 1
    • (06:49) Light Effects pt. 2
    • (02:39) Light Effects pt. 3
    • (04:27) Lighting Tool
    • (04:41) Area
    • (03:31) Spot
    • (04:01) Infinite
    • (04:36) Specialty Lights
    • (02:12) Target Light
    • (06:42) Light Presets
    • (05:11) Sun Light
    • (06:49) Gels
  • Scene Objects

    • (01:39) Scene Objects Introduction
    • (02:27) Floor
    • (03:23) Sky
    • (04:19) Environment
    • (06:40) Foreground and Background
  • Cameras

    • (01:38) Camera Introduction
    • (06:03) Camera Elements pt. 1
    • (03:14) Camera Elements pt. 2
    • (03:27) View Modes
    • (04:59) Rotation Modes
  • Texturing with Materials

    • (01:57) Materials Introduction
    • (05:24) Materials Manager
    • (04:41) Understanding the Basic Editor
    • (06:41) Developing Color and Layers pt. 1
    • (06:44) Developing Color and Layers pt. 2
    • (05:42) Developing Color and Layers pt. 3
    • (03:26) Working with Diffusion
    • (06:46) Bump vs. Normals vs. Displacement
    • (04:37) Reflection
    • (04:19) Environment
    • (06:40) Luminance and Glow
    • (06:08) Transparency and Alpha
    • (05:58) Specularity and Specular Color
    • (05:04) Fog
    • (02:53) Channel Shaders vs. Volumetric
    • (06:54) Banji Shader
    • (06:08) Banzi Shader
    • (04:24) Cheen Shader
    • (05:09) Danel Shader
    • (03:55) Mabel Shader
    • (06:18) Nukei Shader
    • (04:23) Terrain Shader
    • (04:36) Multi-adjustments
  • Body Paint and UV Mapping

    • (02:06) BodyPaint and UV Introduction
    • (03:52) UV in C4D
    • (06:27) Applying a Decal
    • (06:24) Body Paint Overview
    • (06:42) Paint Wizard Set-up
    • (06:18) Adjusting the UV Mesh pt. 1
    • (06:18) Adjusting the UV Mesh pt. 2
    • (06:37) Materials Options and Canvas Size
    • (06:24) Color-Materials Manager
    • (05:49) Brush Settings and Effectors
    • (06:20) Working with Brush Presets
    • (06:45) Painting with Color and Bitmaps
    • (06:17) Complex Texture Building pt. 1
    • (06:35) Complex Texture Building pt. 2
    • (06:55) Complex Texture Building pt. 3
    • (06:47) Complex Texture Building pt. 4
    • (06:46) UV Organic Unwrap pt. 1
    • (06:29) UV Organic Unwrap pt. 2
    • (03:02) UV Organic Unwrap pt. 3
  • Projection Man

    • (02:16) Projection Man Introduction
    • (06:21) Projection Man pt. 1
    • (06:51) Projection Man pt. 2
    • (05:16) Projection Man pt. 3
  • Animation

    • (01:54) Animation Introduction
    • (05:41) Standard Interface Keyframing
    • (06:30) Timeline Interface pt. 1
    • (04:02) Timeline Interface pt. 2
    • (06:33) Non Linear Animation Motion Layer pt. 1
    • (05:21) Non Linear Animation Motion Layer pt. 2
    • (06:19) Animation Layers
    • (03:36) Animation Previews
  • Render Settings

    • (01:49) Rendering Introduction
    • (06:27) Rendering pt. 1
    • (05:18) Rendering pt. 2
    • (03:25) Picture Viewer
  • Conclusion & Credits

    • (06:41) Review and C4D Extras
    • (01:39) About the Author
Formateur : Mark Bremmer
Langue : Anglais
Durée : 11
Nombre de séquences vidéo : 137
SKU : 34111
Réf :
ISBN : 1-936334-18-6
Date de publication : 2010-04-28
Compatibilité : Apple Mac OS X (PPC & Intel) | Windows XP, Vista, 7, 8
Formations compatibles iPad en VOD et via l'application TutoShop sur l'AppStore.

Descriptif :




Mark Bremmer

Mark Bremmer has been working as an award winning professional illustrator, designer and animator for over 20 years. He uses many of today's popular software applications in his work as a freelancer for clients like Best Buy, Hewlett Packard, NEC, Campbells Foods, Caterpiller, Ryobi and Colgate. Animating for both broadcast and Business - to - Business clients, Mr. Bremmer is recognized for his ability to visually explain complex processes and ideas in engaging but informative presentations. For a complete change of pace, he moonlights as a flight instructor.

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