discreet 3ds max 6

Easy-to-undestand video tutorials

VTC presents: Discreet 3ds max 6 software - the latest version of Discreet's award-winning modeling, animation, and rendering solution used by the world's top 3D professional artists and designers to create eye-catching visual effects, cutting-edge games, and unique design visualizations. VTC Author Michael Hurwicz guides you through visualization, construction and animation of your own 3D projects and characters. His expertise and easy to follow teaching style will have you creating worlds of your own in no time. To get started simply click on the links below.

Durée 9h5
Avec : Michael Hurwicz
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FORMATION TÉLÉCHARGÉABLE
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VISIONNAGE ILLIMITÉ
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DISPONIBLE SUR USB

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  • Selecting Objects

    • (04:58) Selecting Objects Pt.1
    • (06:29) Selecting Objects Pt.2
    • (06:10) Named Selections: Renaming
    • (04:28) Selecting Objects: Conclusion
  • Modifying Objects

    • (04:16) Modifying Geometry/Modifiers Pt.1
    • (05:03) Modifying Geometry/Modifiers Pt.2
    • (05:02) Modifying Geometry/Modifiers Pt.3
    • (06:10) Modifiers and Parameters Pt.1
    • (04:54) Modifiers and Parameters Pt.2
    • (06:25) Modifiers and Parameters Pt.3
    • (04:43) Transforms: Move/Rotate
    • (04:25) Transforms: Screen Handle
    • (05:27) Transforms: Scale/Squash
    • (06:49) Numeric Transforms: Move
    • (04:55) Numeric Transforms: Rotation
    • (03:16) Numeric Transforms: Scale
    • (06:19) Transforms vs. Modifiers
    • (06:39) Cloning Pt.1
    • (06:44) Cloning Pt.2
  • Rendering

    • (03:19) Rendering Basics
    • (05:35) Rendering Options
    • (02:33) The Mental Ray Renderer Pt.1
    • (06:14) The Mental Ray Renderer Pt.2
    • (02:38) The Mental Ray Renderer Pt.3
    • (04:36) The Mental Ray Renderer Pt.4
  • Groups and Layers

    • (04:18) Grouping Objects Pt.1
    • (04:57) Grouping Objects Pt.2
    • (04:56) Organizing Objects in Layers Pt.1
    • (05:29) Organizing Objects in Layers Pt.2
  • Using 2D Shapes To Make 3D Objects

    • (06:52) 2D Shapes Pt.1
    • (04:17) 2D Shapes Pt.2
    • (02:36) 2D Shapes Pt.3
    • (03:25) Shapes/Rendering & Interpolation
    • (03:03) NURBS Curves Pt.1
    • (04:30) NURBS Curves Pt.2
    • (03:37) Lofted Objects: Creating
    • (04:10) Lofted Objects: Modifying
    • (05:02) Using Deformation Curves
  • Working With Precision

    • (03:15) Units and Grids
    • (03:55) Using Snaps
    • (05:34) Using Keyboard Entry
    • (06:20) Using Assistance Objects
    • (05:01) Using the Align Tool
    • (04:20) Normals
  • Surface Modeling

    • (05:08) Introduction to Mesh and Poly
    • (05:23) Introduction to Patch and Nurbs
    • (06:08) Editable Mesh Pt.1
    • (06:30) Editable Mesh Pt.2
    • (06:04) Editable Poly
    • (04:33) Editable Patch Pt.1
    • (03:22) Editable Patch Pt.2
    • (02:56) NURBS Surface/Converting to NURBS
    • (05:02) NURBS: Curve-Based
    • (05:02) Editable Patch Pt.3
  • Materials And Maps

    • (05:58) Introduction to Materials and Maps
    • (05:49) Materials/Tiling
    • (03:42) Opacity/Materials on Sub-Objects
    • (06:19) Introduction to the Maps Rollout
    • (06:09) Multi/Sub-Object Materials
    • (05:21) Material Libraries
    • (04:22) Creating Mapped Materials
    • (06:23) Maps on Sub-Objects
    • (04:06) The Coordinates Rollout
    • (04:06) The Ink'N'Paint Material
    • (05:37) The Unwrap UVW Modifier Pt.1
    • (04:06) The Unwrap UVW Modifier Pt.2
  • Animation - Introduction

    • (03:08) Animation: Auto Key
    • (02:46) Animation: Set Key
  • Basic Cameras And Lights

    • (04:35) Standard Cameras
    • (04:57) Camera Controls
    • (03:28) Standard Target and Free Lights
    • (05:16) Target and Free Light Controls
    • (04:29) Omni and Skylight
    • (03:01) Aligning Cameras and Lights
    • (05:11) Advanced Lighting Pt.1
    • (02:54) Advanced Lighting Pt.2
  • Atmospheric Effects

    • (06:38) Fire Effect
    • (04:26) Volume Fog
    • (06:20) Fog
    • (06:01) Volume Light
  • Animation

    • (05:57) Linking and Hierarchies
    • (05:50) Pivot Points
    • (04:29) Schematic View
    • (06:45) Viewing an Animation
    • (03:39) Previewing Animation
    • (04:34) Inverse Kinematics Pt.1
    • (05:31) Inverse Kinematics Pt.2
    • (06:49) Bones and Skin: Creating
    • (06:26) Bones and Skin: Adjusting
  • Animation - Motion Controllers

    • (05:55) Motion Controllers: Introduction
    • (05:04) Trajectories
    • (06:35) Track View: Curve Editor Pt.1
    • (06:54) Track View: Curve Editor Pt.2
    • (06:15) Track View: Dope Sheet
  • Special Effects

    • (07:03) Particle Systems: Basics/Presets
    • (04:17) SuperSpray Particle System Pt.1
    • (04:19) SuperSpray Particle System Pt.2
    • (02:55) SuperSpray Particle System Pt.3
    • (06:49) Space Warps: Overview and Creating
    • (04:11) Dynamics: Bouncing a Sphere
    • (02:45) PDeflector: Bouncing Particles
    • (06:50) Particle Flow Pt.1
    • (06:18) Particle Flow Pt.2
    • (06:12) Reactor Pt.1
    • (05:53) Reactor Pt.2
    • (06:39) Reactor Pt.3
    • (03:46) Morphing Pt.1
    • (02:45) Morphing Pt.2
    • (05:42) Morphing Pt.3
    • (05:36) Video Post
  • Plug-Ins And Complementary Software

    • (03:32) Discreet Certified Plug-Ins
    • (02:45) Other 3rd Party Plug-Ins
    • (06:54) Poser and BodyStudio
  • Credits

    • (00:31) About this Author
Formateur : Michael Hurwicz
Langue : Anglais
Durée : 9h5
Nombre de séquences vidéo : 125
SKU : 33499
Réf :
ISBN : 1932072926
Date de publication : 2004-06-04
Compatibilité : Apple Mac OS X (PPC & Intel) | Windows XP, Vista, 7, 8
Formations compatibles iPad en VOD et via l'application TutoShop sur l'AppStore.

Descriptif :




Michael Hurwicz

Michael Hurwicz is a freelance writer, web developer and videographer who has written two books relating to Flash and created tutorials for VTC on Flash, 3ds Max and Swift 3D. He has created websites, Flash animations and online video projects for Irthlingz arts-based environmental education, as well as informational and promotional websites and online videos for individuals and small businesses.

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