Carrara 7 Pro

Visuel non disponible

Carrara 7 Pro is the most versatile 3D software on the market. Geared for professional and beginner alike, this instructional series enables new users to quickly become familiar with the software’s working methods using common language and a friendly, matter-of-fact format. After all the basics of scene creation and best methods for 3D are covered, the author leads users into more advanced features including: modeling with displacement painting, advanced texturing, methods for creating hair, character animation and more. Tips and tricks are also provided for integrating Carrara into professional animation and studio work pipelines. Work files are included. To begin learning Carrara 7 Pro today, simply click on one of the movie links.

Formateur : Mark Bremmer
Enregistré sur PC | Langue: Anglais
Durée : 15 | Leçons: 159

Compatible Mac, Windows & iPad (en VOD)
143,52 € En stock

Acheter sur CD
ou DVD
Acheter des Crédits
pour Consultation
En savoir plus >>


TVA incluse, Hors Livraison
143,52 €

Accès à l'unité

Cette formation nécessite crédits

10 Crédits 10,00 € TTC commander
35 Crédits 30,00 € TTC commander
60 Crédits 50,00 € TTC commander
130 Crédits 100,00 € TTC commander
Format de la vidéo : Quicktime Flash
  • Creating Scenes

    • (06:13) Basic Object Control
    • (07:03) Primitive Objects
    • (07:05) Creating Text Objects
    • (07:03) Creating Plants
    • (06:59) Ocean Primitive
    • (03:03) Formula Objects
    • (05:31) Exploring the Scene Wizard
    • (06:24) Creating Your Own Carrara Library
    • (05:37) Importing 3D Models
  • Managing Scene Elements

    • (02:50) Setting Up a Scene
    • (06:33) Grouping / Nesting & Hotpoints
    • (06:13) Moving / Scaling & Rotating
    • (07:03) Aligning / Duplicating & Spacing Objects
    • (04:22) Using the Eye Dropper
    • (06:09) Advanced Scene Management
  • Lighting a Scene

    • (01:33) Scene Lighting Controls
    • (06:46) Using the Distant Light
    • (06:51) Using the Spot Light pt. 1
    • (06:45) Using the Spot Light pt. 2
    • (04:39) Using the Bulb Light
    • (07:06) Using the Anything Glows Light
    • (03:53) Ambient Light Tool
    • (05:52) Using the Shape & Tube Light
    • (04:08) Master Lights
    • (06:45) Moon & Sun Light pt. 1
    • (07:06) Moon & Sun Light pt. 2
    • (06:57) Best Methods for Lighting
    • (06:38) Special Lighting Effects pt. 1
    • (06:51) Special Lighting Effects pt. 2
    • (06:40) Special Lighting Effects pt. 3
    • (06:53) HDRI / IBL Lighting pt. 1
    • (05:37) HDRI / IBL Lighting pt. 2
    • (02:50) Ambient Occlusion Indirect pt. 1
    • (04:42) Ambient Occlusion Indirect pt. 2
  • Modifiers & Behaviors

    • (05:05) Using Modifiers & Behaviors
    • (06:12) Modifiers Grouped
    • (03:55) Behaviors
  • The Carrara 7 Modelers

    • (04:48) Comparing Carrara's Modelers
  • Spline Modeler

    • (05:27) Creating Cross Sections
    • (06:39) Creating a Bottle pt. 1
    • (06:55) Creating a Bottle pt. 2
    • (06:36) Importing From Drawing Programs
    • (06:50) Multiple Cross Sections pt. 1
    • (06:46) Multiple Cross Sections pt. 2
    • (04:11) Extrusion Methods
    • (05:23) Compound Paths
  • Vertex Modeler

    • (06:02) Vertex Room Integration
    • (05:59) Selecting Deleting Dissolving
    • (05:20) Polylines Sweeps
    • (05:03) Loops - Rings - Between
    • (02:37) Dynamic Extrusion
    • (04:29) Lathing & Lofting
    • (03:31) Creasing / Smoothing
    • (04:59) Linking_Polygon Tool_Tesselate_Add Tool
    • (05:56) Boolean
    • (03:32) Cut Tool
    • (06:56) Subdivision Smoothing_Soft Selection
    • (06:42) Symmetry Change_Drawing Plane pt. 1
    • (03:14) Symmetry Change_Drawing Plane pt. 2
    • (05:45) Edge Tools
    • (06:55) Gordon_Coons_Ruled_Double pt. 1
    • (06:27) Gordon_Coons_Ruled_Double pt. 2
    • (06:31) Gordon_Coons_Ruled_Double pt. 3
    • (05:13) Bridge Tool
    • (06:48) Advanced & Displacement Painting
    • (05:53) UV Mapping pt. 1
    • (06:45) UV Mapping pt. 2
    • (06:52) UV Mapping pt. 3
    • (05:15) UV Mapping pt. 4
    • (06:26) UV Unwrap pt. 1
    • (06:21) UV Unwrap pt. 2
    • (05:19) UV Unwrap pt. 3
  • Metaball Modeler

    • (05:32) Metaball Modeler
    • (02:52) Metaball Animation
  • Plant Modeler

    • (06:34) Building Plants pt. 1
    • (05:27) Building Plants pt. 2
  • Creating Terrains & Skies

    • (06:59) Terrain pt. 1
    • (06:43) Terrain pt. 2
    • (06:55) Terrain Shader
    • (06:52) Creating Realistic Skies
  • Hair

    • (06:27) Creating Hair
    • (05:57) Creating Groups & Density
    • (06:39) Guide Hair Draping
    • (06:47) Guide Hair & Curling
    • (04:37) Advanced Domain Selection
    • (06:34) Advanced Shader Control
    • (06:49) Advanced Texture Map Controls
    • (04:23) Simulation
  • Replicators

    • (06:46) Standard Replicator pt. 1
    • (06:38) Standard Replicator pt. 2
    • (06:22) Surface Replicator Terrain pt. 1
    • (06:51) Surface Replicator Terrain pt. 2
    • (03:02) Surface Replicator Terrain pt. 3
    • (05:51) Surface Replicator Special
    • (03:27) Surface Replicator Animated
  • Using Shaders

    • (06:00) Shader Tree Branches
    • (05:58) Shader Selector Divisions
    • (05:03) Mixer
    • (03:42) Multichannel Mixer
    • (06:49) Texture Maps
    • (06:54) Displacement Maps
    • (05:10) Layer Lists
    • (04:39) Reference Shader
    • (06:56) Shader Domains
    • (03:13) Translucence
    • (06:17) Subsurface Scattering
    • (06:57) Transparency & Absorption
    • (06:48) 3D Painting
    • (06:36) 3D Painting Fixing Normals
  • Adding Natural & Environmental Elements

    • (06:39) Using Particles pt. 1
    • (06:42) Using Particles pt. 2
    • (06:58) Using Particles pt. 3
    • (06:57) Advanced Particle Texture Maps
    • (05:13) Fire
    • (06:26) Clouds_Non Volumetric
    • (03:23) Fountains
    • (04:22) Fog
    • (06:42) Clouds_Volumetric
  • Animating a Scene

    • (06:38) Working With Keyframes
    • (06:56) Tweeners
    • (06:50) Motion Paths
    • (06:51) Using Physics
    • (06:28) Non-Linear Animation
    • (04:30) Non-Linear Groups
    • (04:51) Timeline Graph Editor
  • Character Animation

    • (06:34) Basic Rigging pt. 1
    • (06:29) Basic Rigging pt. 2
    • (06:34) Weightmap Painting
    • (06:29) Motion for Organics pt. 1
    • (06:20) Motion for Organics pt. 2
    • (05:46) Motion for Mechanics
  • Rendering

    • (06:40) Best Methods for Rendering
    • (05:09) Choosing a Render Engine
    • (04:49) Rendering Still Images
    • (03:33) Rendering Animations
    • (05:12) Global Illumination
    • (06:29) Indirect & Ambient Occlusion
    • (02:51) Irradiance Maps
    • (04:06) Caustics
    • (05:21) Motion Blur
    • (05:41) Multi-Pass
  • Conclusion

    • (05:53) Wrap-Up & Resources
    • (00:53) Contact Information
Formateur : Mark Bremmer
Langue : Anglais
Durée : 15
Nombre de séquences vidéo : 159
SKU : 34029
Réf :
ISBN : 1-935320-65-3

Descriptif :

Carrara 7 Pro is the most versatile 3D software on the market. Geared for professional and beginner alike, this instructional series enables new users to quickly become familiar with the software’s working methods using common language and a friendly, matter-of-fact format. After all the basics of scene creation and best methods for 3D are covered, the author leads users into more advanced features including: modeling with displacement painting, advanced texturing, methods for creating hair, character animation and more. Tips and tricks are also provided for integrating Carrara into professional animation and studio work pipelines. Work files are included. To begin learning Carrara 7 Pro today, simply click on one of the movie links.




Mark Bremmer

Mark Bremmer has been working as an award winning professional illustrator, designer and animator for over 20 years. He uses many of today's popular software applications in his work as a freelancer for clients like Best Buy, Hewlett Packard, NEC, Campbells Foods, Caterpiller, Ryobi and Colgate. Animating for both broadcast and Business - to - Business clients, Mr. Bremmer is recognized for his ability to visually explain complex processes and ideas in engaging but informative presentations. For a complete change of pace, he moonlights as a flight instructor.

Vous souhaitez recevoir l'aide d'un formateur expérimenté pour parfaire votre apprentissage ? C'est possible grâce a notre centre de formation accompagnée a distance.

  • Profitez de conseils personnalisés grâce a des entretiens téléphoniques réguliers avec votre formateur.
  • Confrontez-vous a la réalité des entreprises grâce aux exercices proposés pendant la formation.
  • Obtenez une Attestation de Formation Professionnelle.
  • Contactez-nous pour le financement de votre formation par votre OPCA.